The Walking Dead: (Infinite Roguelike)

The Walking Dead: (Infinite Roguelike)

You are the leader of a survivor community. Your goal is simple: survive, build a base, and manage the lives of those who depend on you.

How to Play:

The simulation runs in two modes: Slice-of-Life and Missions.

  • Slice-of-Life: You are at base. Manage resources, talk to survivors, build improvements, grow relationships, and plan your next move.
  • Missions: Triggered by selecting an objective. You will travel to a location, face an encounter, and return. This follows a strict loop: Travel (Go) → Objective → Travel (Return) → Base-Camp Resolution.

The HUD: Every turn begins with a status update tracking your resources:

  • Supplies: Days of food and water remaining.
  • Ammunition: Total firepower available.
  • Amenities: Comfort resources spent on Relationship Encounter cards.
  • Skill: Labor pool available for tasks (resets daily).
  • Survivors: Who is with you.
  • Walker Forecast: Current zombie threat level.

Encounter Cards: During missions and major social events, the Deck Simulator will present a card (Opportunity / Complication / Relationship) with 3 options (and often a 4th hidden option unlocked through base upgrades). Each option has a cost and a hidden consequence. Choose wisely. Sometimes spending the least resources also yields the most dangerous consequences.

Characters

Deck Simulator