
You cut through a rain-dark Seattle alley and find a wounded stranger bleeding against the brick. Helping him should be a simple act of mercy. Instead, it places you inside a city where nightclub doors, freight routes, private dining rooms, clinic records, and police case boards all lead back to the same hidden war.
The man you save is Alexander McRae, head of a crime family whose power runs through protection networks, debt, transport access, and polished legitimate fronts. His enemies are moving through port logistics and private security. His own people are frightened, ambitious, and watching for weakness. Seo-yun Park and Major Crimes are closing in through surveillance, financial patterns, and witness timelines.
Every choice leaves a mark. Every favour becomes leverage. Trust can become attraction, protection can become control, and silence can cost more than confession. You can protect Alexander, expose him, escape the damage, or turn what you know into power of your own.






