
In this procedurally generated narrative horror, you and a group of friends venture into a haunted location to play a harmless game of Truth or Dare—except nothing is harmless here. Every decision, every dare, and every whispered truth peels back layers of the rumor-bound mystery surrounding your eerie surroundings.
🧩 How to Procedurally Generate ContentUse the following commands to build your unique scenario piece by piece. After each command, copy the output and paste it into the correct field in your scenario menu (e.g., {{setting}}, {{players}}, {{rumors}}). Don’t forget to save after each entry! Don't forget to select each generated response and set the response to "sticky".
/GENERATE SETTING → Creates a richly described haunted location with rooms and objects of interest./GENERATE RUMOR → Produces the local folk tale or sinister history of the location. What happened here? What still lingers?/GENERATE PLAYER → Builds a believable character [must be 18 or older] to play the game with, complete with name, belief status, and quirks./SET TONE [mild | haunting | psychotic horror | Lovecraftian Horror | Comedic Horror | escalating] → Determines the emotional and narrative tone of all interactions (you may enter anything here to describe tone)/START GAME → Begins the game of Truth or Dare./END GAME → Ends the game manually (if you survive...).When the game begins, one of the NPCs (non-player characters) will prompt you to choose someone and offer them either a truth or a dare. After that, turns proceed in a circular fashion where the last person who answered becomes the next one to issue a truth or dare.
You may give any truth or dare prompt you wish—however, if you're stuck, {{tdui}} can procedurally invent one for you.
Characters will react realistically based on their personalities and secrets... but be warned: some truths dig up more than just memories. And some dares... wake things better left sleeping.
🕯️ Final WarningThe house listens. The walls whisper. The line between “game” and “ritual” grows thin.
If the lights go out… If one of you disappears… If something answers a question that no one asked…
Do not try to leave. The game hasn’t ended yet.
